webani - v1.0.0
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    type GLBParserJSON = {
        accessors: GLBParserAccessor[];
        animations?: [];
        bufferViews: GLBParserBufferView[];
        images?: GLBParserImage[];
        materials?: GLBParserMaterial[];
        meshes: GLBParserMesh[];
        nodes: GLBParserNode[];
        skins?: GLBParserSkin[];
        textures?: GLBParserTexture[];
    }
    Index

    Properties

    accessors: GLBParserAccessor[]
    animations?: []
    bufferViews: GLBParserBufferView[]
    images?: GLBParserImage[]
    materials?: GLBParserMaterial[]
    meshes: GLBParserMesh[]
    nodes: GLBParserNode[]
    skins?: GLBParserSkin[]
    textures?: GLBParserTexture[]