webani - v1.0.0
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    type GLBParserMaterial = {
        normalTexture?: { index?: number; scale?: number };
        pbrMetallicRoughness?: {
            baseColorFactor?: number[];
            baseColorTexture?: { index: number };
            metallicFactor?: number;
            metallicRoughnessTexture?: { index: number };
            roughnessFactor?: number;
        };
    }
    Index

    Properties

    normalTexture?: { index?: number; scale?: number }
    pbrMetallicRoughness?: {
        baseColorFactor?: number[];
        baseColorTexture?: { index: number };
        metallicFactor?: number;
        metallicRoughnessTexture?: { index: number };
        roughnessFactor?: number;
    }