OptionalbaseThe image to use for the base color texture (optional).
OptionalcolorThe base color of the material, represented as a vector (default is Colors.BLACK).
OptionalmetallicThe metallic factor of the material, from 0 (non-metallic) to 1 (fully metallic) (default is 0).
OptionalmetallicThe image to use for the metallic-roughness texture (optional).
OptionalnormalThe image to use for the normal map (optional).
OptionalnormalThe scaling factor for the normal map (optional).
OptionalopacityThe opacity of the material, from 0 (fully transparent) to 1 (fully opaque) (default is 1).
OptionalroughnessThe roughness factor of the material, from 0 (smooth) to 1 (rough) (default is 1).
Options for initializing a WebaniMaterial.